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Moss book 2 2019
Moss book 2 2019







You control Quill, a warrior mouse tasked once again with breaking curses that have befallen the kingdom. Human structures tower in the background of overgrown gardens. Gameplay wise you will be surprised with the new mechanics and some other stuff that I won't spoil here, but I can tell that motion controls are involved a bit more with platforming that demands coordination with two controllers to complete. Easily picking up where they left off, as well as expanding the scope of the game in meaningful ways, Moss: Book II is a strong VR platformer, made with warmth and imagination. It certainly doesn't remind me this is a port or downgraded in any way while playing. Moss: Book II, a direct sequel to the lauded original, was finally announced earlier this month. 1 It would seem that those who have been waiting play Moss: Book 2, but don’t have the PSVR won’t be waiting much longer to jump in. I often lean in for the fine details and some grand areas leave me stunned for a moment, animations are lifelike and make me smile every time. Moss: Book 2 is a big, bold adventure about a stunningly well-realised tiny mouse. I played 3 hours with a 3080ti, game looks just as good as Book one if not better. The trailer and screenshots posted here don't do the game justice.

moss book 2 2019

#Moss book 2 2019 Pc

I'm sure gameplay wise it doesn't matter, but if Moss2 on PC doesn't live up to Moss1 on PC, i'd be really disappointed.

moss book 2 2019

One of the neatest things about Moss1 was how great it looked on PC - When I finally got a quest, I bought Moss1 for that too and while the game play was the same, you could totally see the differences from the very first scene with the reflections in the water. In the trailer the mouse looks very low poly, the whole game appears to have a lack of detail. Originally posted by Jack:I came here wondering the same thing - the Trailer video here looks terrible (quality wise)







Moss book 2 2019